Guest Blogger: Kane Mar – President, Scrumology
I have on my desk, the board game mancala.
It’s not an expensive mancala set, but it has a lot of sentimental value. It was given to me for Christmas by my 12-year-old niece, who then proceeded to thrash me 5 games to nil.
My niece taught me several valuable lessons that day. She taught me that playing games helps us understand the rhythm and strategy of a game, and that learning is greatly enhanced when playing with a true master. She taught me that games provide a safe environment to experiment. And finally, she taught me to never underestimate the skill and experience of a 12 year determined to win!
Agile Australia has hosted an Agile Games session for the last two years and it’s been a great platform to help introduce Agile concepts and ideas to a wider audience. The Agile Games session returns to Agile Australia in 2011 with three widely played games: the Failure Bow, Go, and The Marshmallow Challenge.
We’ll start by setting the stage with the Failure Bow, a game to help us accept our stumbles in life as a learning exercise. We’ll then move on to Go, to show that complexity can arise from simple rules. And we’ll finish with the Marshmallow challenge, a more complex and involved game of innovation.
Join me at Agile Australia 2011, and let the games begin!
About the author: Kane Mar is a Scrum trainer, coach and President of Scrumology Pty Ltd.